Video Games

Skyrim Is Teaching Students in Texas About the Decline of U.S. Power
November 26, 2014

A course at Rice uses an open-world action role playing video game as its core reading.

What Amazon Knows—and You Don't—About the Future of Video Games
Five charts that explain why the industry is worth a fortune
August 26, 2014

Amazon spent a billion bucks on Twitch. These charts prove it was worth it. 

Tipper Gore Was Right, Violent Video Games Are Bad For You
Especially those ones that play with your sense of self ...
August 05, 2014

Especially those ones that play with your sense of self.

Why Can’t Women Compete Against Men at Video Games?
Sexism, that’s why
July 11, 2014

Sexism, that’s why.

Why Is it So Appealing to Play as a Terrorist in Video Games?
June 06, 2014

In real life, we abhor terrorism and everything associated with it. So why do so many games manage to convince us that playing at it is fun?

Google Gets It: Video Games Are A Spectator Sport
Why buying Twitch, the ESPN of gaming, for a $1 billion makes perfect sense.
May 22, 2014

Why buying Twitch, the ESPN of gaming, for a $1 billion makes perfect sense.

How Scrappy Little Sega Nearly Dethroned Nintendo
The battle that defined a generation
May 21, 2014

How scrappy little Sega almost took down the video game giant.

Playing Video Games Can Improve Your Dreams
April 08, 2014

Insomniacs are counseled to avoid electronics at night, but research suggests that playing video games before going to bed raises the chances of "lucid dreaming."

A Video Game Without Rules Inevitably Devolves Into Lord of the Flies
March 26, 2014

In a game where players can act out any kind of sadistic fantasy on each other—from taking hostage to force-feeding poison to breaking kneecapswhat incentive is there for humans to express their humanity?

Video Games Are Making Us Too Comfortable With the Modern Surveillance State
September 26, 2013

It's hard to remember the first time I noticed a camera filming me in public. There was no genesis point, no camera zero that commenced the age of being conscious of having an unseen audience.

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